Beyond building games, I’m fascinated by the technology that makes them possible. I enjoy designing systems, understanding how they work, and exploring the trade-offs behind different approaches.
I’m particularly interested in performance, simplicity, and control. Over time, I plan to build my own tools, libraries, and technology to support my games, while also creating standalone projects simply because I find them interesting.
This page will eventually collect those projects, from game development tools and libraries to experimental software.
Nyxrealm